> For the complete documentation index, see [llms.txt](https://layergame.gitbook.io/layergame/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://layergame.gitbook.io/layergame/our-solutions/our-games/satoshi-fight-club/skills.md).

# Skills

**What** fighting game does **without** skills? That's right, **none**. **Satoshi Fight Club** is **no exception**. Each player **can equip** <mark style="color:blue;">**2 normal**</mark> <mark style="color:blue;">**abilities**</mark> and <mark style="color:yellow;">**1 ultimate**</mark>.

{% hint style="warning" %}
Each skill deals **damage** as a **percentage** of the **enemy's health**, which allows you to **literally turn the outcome of the battle!**
{% endhint %}

In the **first season**, **8 skills** are waiting **for you**. <mark style="color:blue;">**5 normal**</mark> and <mark style="color:yellow;">**3 ultimate**</mark>.

## <mark style="color:blue;">Normal skills</mark>

<mark style="color:blue;">**Mega Punch**</mark>

The character swings and inflicts a **strong blow** with his fist, **knocking down** any opponent.

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FSlNbqNHUqC77xEYdZYo1%2Fskill_superpunch.png?alt=media&amp;token=6f5d3f27-97d6-46d1-b2a3-d018c109704b" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 20%

**Damage on hit** - 12%
{% endhint %}

<mark style="color:blue;">**Fireball**</mark>

The character throws a medium-range **fireball** that allows you to **shoot down** the enemy in the air.

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FlkIdH87DdFDFUPdvwwUn%2Fskill_redblast.png?alt=media&amp;token=64941e8c-60b1-4103-9f4b-e62b74910bfa" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 20%

**Damage on hit** - 11%
{% endhint %}

<mark style="color:blue;">**Air help**</mark>&#x20;

The character **summons** a ninja for help, who strikes **from the air.**

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FCiwrnZhNDtQ1gkDVu6ZN%2FSkill_assist.png?alt=media&amp;token=beab84ed-4135-4b7e-8f64-de346ea9a139" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 25%

**Damage on hit** - 12%
{% endhint %}

<mark style="color:blue;">**Focus**</mark>

The character gathers **all his power** and delivers a crushing blow that knocks the **enemy down**

{% hint style="danger" %}
This skill has **4 types of damage** depending on the amount of time spent on casting. The **longer you cast** the ability, the **more damage it will deal**. The longest cast **knocks the enemy down** and **breaks the block.**
{% endhint %}

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FzxWAp0FAtVRIq9cOZVeN%2Fskill_focus.png?alt=media&amp;token=849938cf-ddc3-4f26-a553-afeca1135c8d" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 12-20%

**Damage on hit** - 5-12%
{% endhint %}

<mark style="color:blue;">**Electro-blast**</mark>

The character releases an **electric burst of energy** that **quickly flies** in a straight line.

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FeZ3PKqZ6Ct1QMKQ2LCHv%2Fskill_blueblast.png?alt=media&amp;token=d6c8a5f8-ff3c-4178-8173-650b126c9bac" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 25%

**Damage on hit** - 12%
{% endhint %}

## <mark style="color:yellow;">**Ultimate**</mark>

<mark style="color:yellow;">**Shadow help**</mark>

The character **calls for help** from a **powerful ninja** who inflicts **8 hits** on the enemy. The final blow **knocks** the opponent down.

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2Fkdmbc5w5rEj7I3iXL7h0%2Fulti_assist.png?alt=media&amp;token=bd97c68b-9932-4d58-a27b-145eb3c18dcf" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 100%

&#x20;**Full damage** - 24% (2.5+2.5+2.5+2.5+2.5+2.5+4+5)
{% endhint %}

<mark style="color:yellow;">**MegaBlast**</mark>

The character sends a **huge energy ball** at the enemy, which inflicts **5 electric discharges.**

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FRDtg0H3WzWm9QJYaeGeo%2Fulti_megablast.png?alt=media&amp;token=2a211783-420f-4618-a201-3486e3db0e80" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge cost** - 100%

&#x20;**Full damage** - 25% (5+5+5+5+5)
{% endhint %}

<mark style="color:yellow;">**Berserk**</mark>

The character goes into a **wild rage** that prohibits the use of abilities or special moves. Consumes all of your gauge over **8 seconds**. While active, each hit of the character is **dealt twice** and deals **20% more damage**.

<figure><img src="https://1581658147-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeXw4bDtPoWF0FXdjx4xB%2Fuploads%2FSdZ8YiHaieMEorgcFUJq%2Fulti_berserk.png?alt=media&amp;token=d5947ce5-b325-47ae-8168-ddc39985807d" alt="" width="128"><figcaption></figcaption></figure>

{% hint style="info" %}
**Gauge to activate** - 100%

**Duration -** 8 sec

**Additional Damage -** 20%
{% endhint %}

## How can I get new skills?

There are several ways to obtain new skills in the **Satoshi Fight Club**:

* **Loot Boxes**: You can open Loot Boxes to obtain new skills. Loot Boxes can be purchased with $LGM.
* **In-game Marketplace**: You can purchase skills from the in-game Marketplace using $LGM.
