> For the complete documentation index, see [llms.txt](https://layergame.gitbook.io/layergame/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://layergame.gitbook.io/layergame/economy/burn.md).

# Burn

Everyone knows that **inflation is very bad**. We know this too, so we have come up with a **great burning system** that will allow us to fight inflation and lay the foundation for **long-term growth** in the value of our **$LGM token.**

#### Our team will **burn** the following tokens:

* **In-game spending** - 80-100%\*  will be burned.<br>

  *This includes all spending on the gameplay, such as the purchase of avatars, the creation of a clan and other purchases available now, as well as those that will be available in the future games.*
* **Gaming commissions** - 80-100%\* will be burned.\
  \
  *In Satoshi Fight Club, we have introduced a commission of 10% of the reward in C2E mode (with a random player or AI), 3% in C2E mode (with a friend), 80-100% a*ll your lost bet&#x73;*, as well as 3% when selling cards on the secondary market .*<br>
* **Loot boxes** - 60% will be burned.\
  \
  *By buying a loot box, in addition to improving the gameplay, increasing energy, you are also helping the LGM token fight inflation! 60% of all purchases will be burned. The remaining 40% will be used to improve the* our games.<br>

The burning will take place **every season**. Follow our social networks for news about the next burning.\ <br>
